You can find your ARK.properties, GameUserSettings.ini, and Game.ini with the following steps; If you would like to configure your GameUserSettings.ini and Game.ini through an FTP client, you can find them both at /ShooterGame/Saved/Config/LinuxServer. I also want to do like a max of 3 players a tribe just to keep it fun. Controls if the game automatically updates alongside Steam. All rights reserved. You can find the full list of GameUserSettings.ini options at the ARK Wiki. This means as long as a creature can cuddle at all, it is capable of reaching 100% imprinting. But on my dedicated server with HarvestAmountMultiplier=6.0 I don't get multiples of 6 and I'll often get mixtures of different berries from a single harvest action, plus often some fiber too. That's why People experienced their Dinos getting Level-Ups like hell for doing nothing. When you adjust the ARK player stats per level on your server, you're not just changing how fast players can earn better stats. SInce its supposed to be 3x harvesting, I would think that HarvestAmountMultiplier=3.0 would work but that doesn't seem to be correct. But now with the current Patch at least the Generic XP-Kind is also included here, which was causing in many Dinos on my server where leveling up like hell ( XPMultiplier = 25.0) for doing nothing. Everything seems to be gathered in multiples of 6 and that includes wood, thatch and stone harvested from trees and rocks. To use the Generator you can follow these steps: This file is used for more advanced modifications, like per level stat upgrades, disabling content and more. To learn more about ARK server hosting, you can check out our library of Knowledgebase articles found here. If there is an option you wish to change but you do not see it in the correct file, then you simply need to manually add it as it is not there by default. However, just because you may not see settings there by default, this does not mean you can't add additional options. XPMultiplier=4 HarvestAmountMultiplier=4.000000 TamingSpeedMultiplier=3.0 AllowAnyoneBabyImprintCuddle=True ShowMapPlayerLocation=True AllowThirdPersonPlayer=True ServerCrosshair=True AllowHitMarkers=True DifficultyOffset=2.1428 EggHatchSpeedMultiplier=16 BabyMatureSpeedMultiplier=16 LayEggIntervalMultiplier=0.25 BabyCuddleIntervalMultiplier=0.1 If you get 4, then the 5 work individually and don't negate the XPMultiplier. Craft a Narcotic (base xp 2) and see how much XP you get. I could take screenshots of my setup on Ark Server Manager, if you'd like. I would say around 3-5x. That's why I removed the old Option ( XPMultiplier ) and now use the new Options like this: I don't think it was working for all XP-Kinds before the patch. Below is a table that provides each option relating to breeding, taming and hatching. This has the effect of nerfing tames a bit and putting some power back into player hands. 1 is standard multiplier (no change) lower numbers decrease the amount gained. Check the rates on ARK's Official Servers including Evolution Event weekends. The table below provides descriptions for each of the settings available to help develop your understanding. The list includes the server rank, name, player count, location (distance from your computer), and other game-specific information. 1 Tintoberry And those settings will override whatever you have in your GameUserSettings.ini. When selecting values for settings, it's important to know if making the default higher or lower, increases/decreases the duration of the set option. This is a guide for altering these values. Ark Survival Evolved Game & Server Customization. Beacon includes a wizard for finding the right Imprint Period Multiplier based on your server's Mature Speed Multiplier and creatures you decide are important to imprint. Notice that those are not multiples of 6 (or even 3), nor do they add up to a multiple of 6. of carry weight, instead of the normal 10 lbs. If its 12, then they multiply. This button has no effect on the server itself, it only changes how Beacon does its math. The display name for your server on the in-game server list. Increasing the Incubation Speed Multiplier causes fertilized eggs to hatch faster. Most options can be specified on the command line when launching the server or in the server's configuration files at server start-up. ARK and associated ARK images are copyright of Studio Wildcard. I went a little different route on mine. I suggest setting exp to 1x or maybe 1.5x or you just zoom through levels. Community Crunch 353: ARK 2 Araneomorphus Concept and More. To change the multipliers, just follow these steps: Please keep in mind that it is necessary to know the correct line of text and what is modifying within your server before making any changes. My web logs show that it never even hits my web server. Click on the '+' and '-' buttons to increase the stats and see where it will bring you. A higher value makes the dinosaurs tame faster. * Game.INI values to scale the the 5 kinds of XP earned: Generic (automatic over time), Crafting, Harvesting, Killing, and SpecialEvents: "KillXPMultiplier","HarvestXPMultiplier","CraftXPMultiplier","GenericXPMultiplier","SpecialXPMultiplier" (all 1.0 by default). So a single "e" press will give you something like: Everything seems to be gathered in multiples of 6 and that includes wood, thatch and stone harvested from trees and rocks. From there I additionally only boost a few other things: Gathering 3x , taming 5x , XP 3x , Egg hatch speed 5x , mature speed 4x , cuddle interval 0.1 I found that these does enough to take all the time wasting away , but it's not too crazy boosted either. No clue what SpecialXP is for, so can't say on that worked (and still does) for the other 4 thoughat least. By aegiswings, May 14, 2020 in Server Administration, How to set HarvestAmountMultiplier to replicate Small Tribes settings. So on my server a single press of "e" will get me something like: 11 Fiber Currently, there is an evolution event on official servers, so the harvesting on small tribes is supposed to be 6x. But when it's time to get into more advanced configuration like crafting costs and player experience, then it's time to upgrade to Beacon Omni. It will not turn on single player settings or event rates. Thanks in advance. Easiest way to check. The settings for harvesting on Small Tribes official is presently 3x so you'll always presently get a multiple of 6 berries (but 3 stones). Both the Game.ini and GamerUserSettings.ini files can found in the Config Files section of your server's control panel. Get in touch using our support form.Privacy Policy, This editor affects the following Ark config keys: AllowAnyoneBabyImprintCuddle, BabyCuddleGracePeriodMultiplier, BabyCuddleIntervalMultiplier, BabyCuddleLoseImprintQualitySpeedMultiplier, BabyFoodConsumptionSpeedMultiplier, BabyImprintAmountMultiplier, BabyImprintingStatScaleMultiplier, BabyMatureSpeedMultiplier, DisableImprintDinoBuff, EggHatchSpeedMultiplier, LayEggIntervalMultiplier, MatingIntervalMultiplier, and MatingSpeedMultiplier, Using Presets to Automate Item Set Creation, Adding Unsupported Engrams, Creatures, Loot Drops, or Spawn Points to Beacon, Sharing Beacon Documents with Other Users, How to Stop Using the Custom Config Editor, Solving Connection Problems to Beacon or Nitrado. It grows twice as fast which means it's a baby for only 1/2 as long. If you wish to mirror official, turn this on. Most options can be specified on the command line when launching the server or in the server's configuration files. Sure enough, if you walk up to a bush and pick berries, you'll get berries in groups of 6. We calculate rank based on the amount of time players have spent on the server in the preceding seven (7) days. so if you do wild multiplier it will be 220 x # = per stat gain. I think I'm going to do some thorough experimentation with different values and compare them with official normal and official small tribes and I'll post my results here. HarvestAmountMultiplier does not see to do anything at all. Single player uses different baseline rates than multi player servers. Is someone already having experiences with this? higher numbers increase the amount gained Examples: PerLevelStatsMultiplier_Player [7]=3 = Your player gains 30 lbs. Hades Jan 23, 2019 @ 3:56am. 4 Mejoberry. I also racked up the dino levels up to 399, so they're a legit threat, even with mastercraft flak gear in a bad situation. Powered by Invision Community. Finding a good Imprint Period Multiplier is as simple as finding a value just slightly below the fastest maturing creature that you want imprintable. I don't know if this is exactly what you're looking for, time-wise, but after several months of tweaking during the Great Argent Breeding Program of 2017 (follwed by Quetzals) we came up with this as having the best chance to have the 'higher tier' animals get full imprint within a reasonable time-frame. Some however can be provided via the dynamic configuration system. Don't know about if they override/multiply if XPMultiplier is set. My dedicated server is only a couple minor patch versions behind. To learn more about ARK server hosting, you can check out our library of Knowledgebase articles found here. INXServ.fr - PVE x4 - Fjordur - Cluster 1, INXServ.fr - PVE x4 - Genesis 2 - Cluster 1, [EU] Salty ARK Trio PvP [Crystal] 3 man / 5x / Solo, SquirtleArk.com | 15X PVP FJORDUR | ALL MAPS MODDED. If you are always picking up at least 4 berries, and sometimes get a multiple of 4 (8, 12, etc) your multiplier is 2.0. This page was last edited on 7 September 2022, at 08:41. Valve Corporation. If its 4, then they don't override. we are trying to set up a PvE Server. All rights reserved. Replace all of the settings under [ServerSettings] by. Copyright 2022 Studio Wildcard. What I was trying to say is, that GenericXPMultiplier wans't included in the old global XPMultiplier Setting before Patch 243. You can configure your server's properties, GameUserSettings.ini and Game.ini with ease all through the Multicraft control panel. Ark 1 Server Settings: Max Tribe Members = 10 Max Alliances = 12 Max Tribes in Alliance = 10 Tribal Warfare = Enabled, Cancel Allowed Player Multipliers: XP = 1, Stam = 1.25, Oxygen 1.25, Food = 1.2 (Custom harvest table is 3x for most resources, 1.25x for plant based resources) Max Dino Level = 300 Wild Dino DMG/RES = 1.35 . 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